Devlog Entry 2: Struggling with Focus
Backdoor » Devlog
August 25, 2024
I'm going in circles, and game dev feels like a real headache. The initial idea isn't exciting, and the gameplay lacks originality. However, I found a starting point: merging two prototypes I had, Darkhide and ProjectID. Both were set in hangars, one with a drone and the other without much gameplay. Now, I want to combine these two worlds to create something cohesive.
Here are some clear objectives to move forward:
- Integrate a camera viewing system.
- Allow interactions with keypads on foot.
- Use the drone to access areas that are otherwise unreachable.
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Backdoor
A single player infiltration game with dark and intriguing atmosphere story.
More posts
- Devlog Entry 7: Simplifying to the Max23 days ago
- Devlog Entry 6: Clear Objectives and Final Touches23 days ago
- Devlog Entry 5: Technical Satisfaction, But…23 days ago
- Devlog Entry 4: Lack of Engagement23 days ago
- Devlog Entry 3: Robot Dog and AI23 days ago
- Devlog Entry 1: Focusing on Gameplay Over Graphics23 days ago
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