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Devlog Entry 7: Simplifying to the Max
October 22, 2024
by
Zelldon
1
October 6, 2024 I'm feeling stuck. I can't seem to make real progress, and I feel like I'm going in circles. I want to finish this game , but I realize I need to simplify it as much as possible . The...
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Devlog Entry 6: Clear Objectives and Final Touches
October 22, 2024
by
Zelldon
1
October 1, 2024 I now have a clear goal: finish the game as quickly as possible while adding the essential elements to make it playable. Here's the plan: Add a main objective in the UI: infiltrate 3 P...
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Devlog Entry 5: Technical Satisfaction, But…
October 22, 2024
by
Zelldon
1
September 22, 2024 I'm happy with what I've achieved technically, but there are a few areas I need to work on: I'm not good at writing or storytelling. On the other hand, I really enjoy working on lig...
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Devlog Entry 4: Lack of Engagement
October 22, 2024
by
Zelldon
1
You can actually see some of my inspiration with the moodboard above September 16, 2024 I realize my game is lacking in excitement. The concept isn't funny or original, and I need to improve it. A few...
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Devlog Entry 3: Robot Dog and AI
October 22, 2024
by
Zelldon
1
September 5, 2024 Today, I'm focusing on creating AI for a robotic guard dog . I need to create convincing procedural animations for this character. I'm working with the basics of IK and interactions...
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Devlog Entry 2: Struggling with Focus
October 22, 2024
by
Zelldon
1
August 25, 2024 I'm going in circles, and game dev feels like a real headache. The initial idea isn't exciting, and the gameplay lacks originality. However, I found a starting point: merging two proto...
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Devlog Entry 1: Focusing on Gameplay Over Graphics
October 22, 2024
by
Zelldon
1
August 15, 2024 I've decided to start a small project, something simple but fun. After days of thinking, I realize that I really need to focus on gameplay and game design . Graphics don't matter for n...
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