Devlog Entry 4: Lack of Engagement
You can actually see some of my inspiration with the moodboard above
September 16, 2024
I realize my game is lacking in excitement. The concept isn't funny or original, and I need to improve it. A few ideas are coming up, mostly around the drone, cameras, and the ability to hack systems. I could play with physics, integrate IR glasses to see security beams, and explore verticality, like climbing walls and ceilings.
Maybe I could make the player control a spider, navigating through cameras and sneaking around? I like the idea of walking around without being detected, adding tension and stress, like in Alien.
I definitely need to work on feedback and feel to make the gameplay more engaging and immersive.
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Backdoor
A single player infiltration game with dark and intriguing atmosphere story.
More posts
- Devlog Entry 7: Simplifying to the Max23 days ago
- Devlog Entry 6: Clear Objectives and Final Touches23 days ago
- Devlog Entry 5: Technical Satisfaction, But…23 days ago
- Devlog Entry 3: Robot Dog and AI23 days ago
- Devlog Entry 2: Struggling with Focus23 days ago
- Devlog Entry 1: Focusing on Gameplay Over Graphics23 days ago
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