Devlog Entry 5: Technical Satisfaction, But…
Backdoor » Devlog
September 22, 2024
I'm happy with what I've achieved technically, but there are a few areas I need to work on:
- I'm not good at writing or storytelling.
- On the other hand, I really enjoy working on lighting and composition (level design). So, I'll focus more on these aspects and keep working on GPP (Gameplay, Presentation, Polish).
I also noticed that some elements from previous projects, like the remote map system, the drone from ProjectID, and the camera visualization from Darkhide, still haven't been integrated. They're still on the to-do list.
Spoiler alert : They have sadly never been integrated
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Backdoor
A single player infiltration game with dark and intriguing atmosphere story.
More posts
- Devlog Entry 7: Simplifying to the Max23 days ago
- Devlog Entry 6: Clear Objectives and Final Touches23 days ago
- Devlog Entry 4: Lack of Engagement23 days ago
- Devlog Entry 3: Robot Dog and AI23 days ago
- Devlog Entry 2: Struggling with Focus23 days ago
- Devlog Entry 1: Focusing on Gameplay Over Graphics23 days ago
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