Devlog Entry 7: Simplifying to the Max


October 6, 2024

I'm feeling stuck. I can't seem to make real progress, and I feel like I'm going in circles. I want to finish this game, but I realize I need to simplify it as much as possible. The core concept can be stripped down to its essence: you spawn in one room, and you need to reach another PC, avoiding a guard dog that’s sitting in the second room.

I'll focus on that and try to finish this project quickly.

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