Devlog Entry 7: Simplifying to the Max
Backdoor » Devlog
October 6, 2024
I'm feeling stuck. I can't seem to make real progress, and I feel like I'm going in circles. I want to finish this game, but I realize I need to simplify it as much as possible. The core concept can be stripped down to its essence: you spawn in one room, and you need to reach another PC, avoiding a guard dog that’s sitting in the second room.
I'll focus on that and try to finish this project quickly.
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Backdoor
A single player infiltration game with dark and intriguing atmosphere story.
More posts
- Devlog Entry 6: Clear Objectives and Final Touches23 days ago
- Devlog Entry 5: Technical Satisfaction, But…23 days ago
- Devlog Entry 4: Lack of Engagement23 days ago
- Devlog Entry 3: Robot Dog and AI23 days ago
- Devlog Entry 2: Struggling with Focus23 days ago
- Devlog Entry 1: Focusing on Gameplay Over Graphics23 days ago
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